Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers100,368 players533 fresh wipes

Call no.15269 On the shelf · online

SCRAPNOIR | STAGE (closed test)

Online 81.163.20.131:28215 checked 6m ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped18 OCT2026 · 11d 4h ago
11d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 10:27 UTC11d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on SCRAPNOIR | STAGE (closed test)?

You will find no gather rate in the name of SCRAPNOIR | STAGE (closed test). The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on SCRAPNOIR | STAGE (closed test)?

Generated by the game, the procedural map of SCRAPNOIR | STAGE (closed test) has size 4,000 and seed 18102026. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Where does SCRAPNOIR | STAGE (closed test) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take SCRAPNOIR | STAGE (closed test): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on SCRAPNOIR | STAGE (closed test)?

The server's own tags are listed here, and the game's server browser reads them: SCRAPNOIR | STAGE (closed test) gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at SCRAPNOIR | STAGE (closed test)?

The average peak across its recent wipes is 1 players. 5 hours into the latest wipe, the crowd reached its peak.

How often is SCRAPNOIR | STAGE (closed test) wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of SCRAPNOIR | STAGE (closed test)'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 4 hours is when its current world was made.

Population

Where does SCRAPNOIR | STAGE (closed test) sit in the rankings?

Filed under rankings: #15,269 for SCRAPNOIR | STAGE (closed test) on seven-day player hours, top 68% overall.

How many players are on SCRAPNOIR | STAGE (closed test) at the moment?

SCRAPNOIR | STAGE (closed test) is currently showing 0 players on 10 slots. 0 players is the average over the past seven days.

Server details

What Rust version is SCRAPNOIR | STAGE (closed test) on?

Rust network protocol 2634 and build 167781, on Linux, is what SCRAPNOIR | STAGE (closed test) runs. Steam keeps your game updated, but the protocol must match for you to join.

Is SCRAPNOIR | STAGE (closed test) reachable, and does it stay up?

The server is live at this moment: SCRAPNOIR | STAGE (closed test). It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 18 October 2026 it was first seen by Rust Server Index.

Where in the world is SCRAPNOIR | STAGE (closed test) hosted?

SCRAPNOIR | STAGE (closed test) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 81.163.20.131:28215.

Joining the server

How can you connect to SCRAPNOIR | STAGE (closed test)?

Enter client.connect 81.163.20.131:28215 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://scrapnoir.com.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.