JayTDZ Test Server
Offline 81.104.202.229:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 18:20 UTC9d ago |
1 | – | running | 1 |
17 OCT 2026Sat 17 Oct, 14:00 UTC11d ago |
1 | held half | 2.2 days | 1 |
26 SEP 2026Sat 26 Sep, 12:46 UTC32d ago |
1 | held half | 21.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On JayTDZ Test Server, which rules and settings apply?
You will find no gather rate in the name of JayTDZ Test Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on JayTDZ Test Server?
Generated by the game, the map is procedural on JayTDZ Test Server.
Tags
On Rust Server Index, which lists and filters carry JayTDZ Test Server?
Filed under these Rust Server Index lists is JayTDZ Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for JayTDZ Test Server?
The server's own tags are listed here, and the game's server browser reads them: JayTDZ Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at JayTDZ Test Server?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does JayTDZ Test Server wipe?
No next wipe can be predicted for JayTDZ Test Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 16 hours is when its current world was made.
Population
What position does JayTDZ Test Server hold among Rust servers?
Filed under rankings: #7,676 for JayTDZ Test Server on seven-day player hours, top 35% overall.
How many players are on JayTDZ Test Server at the moment?
At present JayTDZ Test Server is offline; its last sighting was 4 days 13 hours ago. Averaged across seven days: 1 players, peaking at 1.
Server facts
What version does JayTDZ Test Server use?
Rust network protocol 2635 and build 168909, on Windows, is what JayTDZ Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of JayTDZ Test Server?
Last seen 4 days 13 hours ago, JayTDZ Test Server is offline right now. Of the last 7 full days, 11 of 168 hours were up, 7% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is JayTDZ Test Server hosted?
There is no region on record for JayTDZ Test Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 81.104.202.229:28015.
How to join
How can you connect to JayTDZ Test Server?
Enter client.connect 81.104.202.229:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.