Rust Server IndexCard catalogue of Rust servers

Holdings11,748 servers63,000 players200 fresh wipes

Call no.15848 Off the shelf · offline

Twofish Oxide Test Server

Offline 81.100.154.125:28215 checked 20d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipeWiped6 OCT2026 · 22d 17h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Twofish Oxide Test Server, which rules and settings apply?

The name of Twofish Oxide Test Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Twofish Oxide Test Server?

Twofish Oxide Test Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Twofish Oxide Test Server filed under?

Filed under these Rust Server Index lists is Twofish Oxide Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Twofish Oxide Test Server, and what do they stand for?

Filed under these tags, as published by Twofish Oxide Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Twofish Oxide Test Server wiped, and on what schedule?

Twofish Oxide Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 17 hours.

Population

Where does Twofish Oxide Test Server sit in the rankings?

Filed under rankings: #15,848 for Twofish Oxide Test Server on seven-day player hours, top 72% overall.

Is Twofish Oxide Test Server quiet or crowded?

The last check found Twofish Oxide Test Server offline, last seen 20 days 20 hours ago.

Server details

What Rust version is Twofish Oxide Test Server on?

Rust network protocol 2633 and build 165217, on Windows, is what Twofish Oxide Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Twofish Oxide Test Server reachable, and does it stay up?

Last seen 20 days 20 hours ago, Twofish Oxide Test Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 6 October 2026.

Where in the world is Twofish Oxide Test Server hosted?

There is no region on record for Twofish Oxide Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.100.154.125:28215.

Joining the server

How can you connect to Twofish Oxide Test Server?

Enter client.connect 81.100.154.125:28215 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.