Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers65,961 players126 fresh wipes

Call no.9601 Off the shelf · offline

Local Studio

Offline 80.80.195.245:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
1
peak 1
Rank
#9,601
top 43%
Last wipeWiped25 OCT2026 · 2d 23h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 22:14 UTC2d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
89/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
96/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
79/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
25/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Local Studio, which rules and settings apply?

No gather rate appears in the name Local Studio. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Local Studio?

Local Studio runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Local Studio filed under?

Filed under these Rust Server Index lists is Local Studio: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for Local Studio?

The server's own tags are listed here, and the game's server browser reads them: Local Studio gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Local Studio?

At their busiest, its recent wipes drew 1 players on average. 12 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Local Studio follow?

Local Studio's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 23 hours is when its current world was made.

Players and ranking

How is Local Studio ranked compared with the rest?

The seven-day player-hours ranking places Local Studio at #9,601, among the top 43% of ranked servers.

Is Local Studio quiet or crowded?

The last check found Local Studio offline, last seen 2 days 4 hours ago. The seven-day average is 1 players; the peak reached 1.

Server facts

What Rust version is Local Studio on?

Rust network protocol 2635 and build 167781 on Windows is what you will find on Local Studio. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Studio?

The server is down at this moment; the last sighting of Local Studio was 2 days 4 hours ago. It was up 6 of 48 hours across the last 2 full days, or 12% of the time. On 25 October 2026 it was first seen by Rust Server Index.

Where in the world is Local Studio hosted?

Local Studio gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 80.80.195.245:28015.

Joining the server

What steps lead onto Local Studio?

Two ways in. Type client.connect 80.80.195.245:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.