Olo testing
Offline 80.57.92.220:25565 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:34 UTC FW26d ago |
2 | – | running | 1 |
27 SEP 2026Sun 27 Sep, 11:18 UTC30d ago |
2 | held half | 4.3 days | 1 |
26 SEP 2026Sat 26 Sep, 15:27 UTC31d ago |
2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Olo testing?
No gather rate appears in the name Olo testing. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Olo testing?
Generated by the game, the map is procedural on Olo testing.
Tags and filters
Where does Olo testing appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Olo testing: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Olo testing, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Olo testing gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at Olo testing?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Olo testing wipe?
There is no next wipe to predict for Olo testing, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days.
Population
What position does Olo testing hold among Rust servers?
The seven-day player-hours ranking places Olo testing at #15,849, among the top 72% of ranked servers.
How many players are on Olo testing at the moment?
The last check found Olo testing offline, last seen 17 days 21 hours ago.
Operator and status
Which Rust build is Olo testing running?
Rust network protocol 2634 and build 166586 on Windows is what you will find on Olo testing. To join you need the same protocol; Steam handles the update.
Is Olo testing reachable, and does it stay up?
Last seen 17 days 21 hours ago, Olo testing is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 26 September 2026.
Where in the world is Olo testing hosted?
No region is published by Olo testing. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 80.57.92.220:25565.
Joining the server
How can you connect to Olo testing?
Two ways in. Type client.connect 80.57.92.220:25565 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.