Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.6806 Off the shelf · offline

RustLocalControl

Offline 80.55.38.89:28025 checked 1d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#6,806
top 31%
Last wipeWiped6 OCT2026 · 22d 12h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 08:06 UTC22d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustLocalControl run?

No gather rate appears in the name RustLocalControl. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is off: Valve's anti-cheat is disabled.

What is the map on RustLocalControl?

A procedural map, generated by the game, is what RustLocalControl runs.

Tags and filters

Which lists and filters on Rust Server Index is RustLocalControl filed under?

These lists on Rust Server Index take RustLocalControl: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustLocalControl?

The server's own tags are listed here, and the game's server browser reads them: RustLocalControl gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on RustLocalControl when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is RustLocalControl wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustLocalControl's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 22 days 12 hours.

Players and ranking

How is RustLocalControl ranked compared with the rest?

On player hours over seven days, RustLocalControl takes #6,806, within the top 31% of ranked servers.

Is RustLocalControl quiet or crowded?

The last check found RustLocalControl offline, last seen 24 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Server facts

What Rust version is RustLocalControl on?

Rust network protocol 2635 and build 168909, on Linux, is what RustLocalControl runs. To join you need the same protocol; Steam handles the update.

How reliable is RustLocalControl, and is it online now?

Last seen 24 hours ago, RustLocalControl is offline right now. Of the last 7 full days, 27 of 168 hours were up, 16% of the time. It was first recorded by Rust Server Index on 6 October 2026.

Where in the world is RustLocalControl hosted?

No region is published by RustLocalControl. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 80.55.38.89:28025.

How to join

How can you connect to RustLocalControl?

Enter client.connect 80.55.38.89:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.