Rust Server IndexCard catalogue of Rust servers

Holdings11,808 servers82,963 players312 fresh wipes

Call no.15276 Off the shelf · offline

sran' inc. | sran

Offline 80.242.59.137:35100 checked 1d ago

Subjects 1. modded2. carbon
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0000:0001:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 23:37 UTC FW27d ago
1 – running 0
15 SEP 2026Tue 15 Sep, 04:00 UTC44d ago
1 halved by day 2 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does sran' inc. | sran run?

The name of sran' inc. | sran does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on sran' inc. | sran?

Generated by the game, the procedural map of sran' inc. | sran has size 4,500 and seed 6767676. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: SRAN MAP.

Tags

Which lists and filters on Rust Server Index is sran' inc. | sran filed under?

Filed under these Rust Server Index lists is sran' inc. | sran: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which operator stands behind sran' inc. | sran?

The same operator most likely runs sran' inc. | sran and 14 other tracked servers, since all publish a sranrust.ru hostname.

What is meant by the tags on sran' inc. | sran?

The server's own tags are listed here, and the game's server browser reads them: sran' inc. | sran gives gmrust (Game mode): Rust survival, as standard; mp1000 (Max players): Player cap: 1,000; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on sran' inc. | sran when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 2.

Which wipe timetable does sran' inc. | sran follow?

sran' inc. | sran's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 22 hours.

Players and ranking

How is sran' inc. | sran ranked compared with the rest?

On player hours over seven days, sran' inc. | sran takes #15,276, within the top 69% of ranked servers.

Is sran' inc. | sran quiet or crowded?

Filed under offline: sran' inc. | sran, last seen 40 hours ago. Filed under seven-day average: 0 players.

Operator and status

What Rust version is sran' inc. | sran on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on sran' inc. | sran. To join you need the same protocol; Steam handles the update.

Is sran' inc. | sran reachable, and does it stay up?

The server is down at this moment; the last sighting of sran' inc. | sran was 40 hours ago. The uptime it reports puts the last restart at about 23 hours ago. It was up 150 of 168 hours across the last 7 full days, or 89% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does sran' inc. | sran perform?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 11,158, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,866 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is sran' inc. | sran hosted?

There is no region on record for sran' inc. | sran; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 80.242.59.137:35100.

How to join

What steps lead onto sran' inc. | sran?

Two ways in. Type client.connect 80.242.59.137:35100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://sranrust.ru.

Subject headings explained

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1000
Max players Player cap: 1,000.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.