Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers90,952 players423 fresh wipes

Call no.6820 Off the shelf · offline

sran' inc. | VITAL

Offline 80.242.59.137:35024 checked 3h ago

Subjects 1. modded2. carbon
Players now
0/ 1000
0% full
7-day average
1
peak 3
Rank
#6,820
top 31%
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5223:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510023:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 17:43 UTC27d ago
2 – running 0
29 SEP 2026Tue 29 Sep, 16:48 UTC30d ago
4 held half 3 days 0
28 SEP 2026Mon 28 Sep, 19:08 UTC31d ago
4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on sran' inc. | VITAL?

The name of sran' inc. | VITAL does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on sran' inc. | VITAL?

Size 5,000, seed 123456: the game generates the procedural map on sran' inc. | VITAL. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is SRAN MAP.

Tags

On Rust Server Index, which lists and filters carry sran' inc. | VITAL?

Filed under these Rust Server Index lists is sran' inc. | VITAL: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is sran' inc. | VITAL?

sran' inc. | VITAL publishes a sranrust.ru hostname, as do 14 other servers we track, which points to one operator for them all.

How should you read the tags listed for sran' inc. | VITAL?

These are the tags sran' inc. | VITAL publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on sran' inc. | VITAL when wipe day comes?

Its recent wipes averaged 3 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does sran' inc. | VITAL wipe?

There is no next wipe to predict for sran' inc. | VITAL, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 3 hours.

Player counts

Where does sran' inc. | VITAL sit in the rankings?

The seven-day player-hours ranking places sran' inc. | VITAL at #6,820, among the top 31% of ranked servers.

What does the player count on sran' inc. | VITAL look like?

Filed under offline: sran' inc. | VITAL, last seen 3 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 3. Over the last 48 hours, 16:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is sran' inc. | VITAL running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on sran' inc. | VITAL. To join you need the same protocol; Steam handles the update.

Is sran' inc. | VITAL reachable, and does it stay up?

As of now sran' inc. | VITAL is offline, with its last appearance 3 hours ago. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 18 of 168 hours across the last 7 full days, or 11% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on sran' inc. | VITAL good?

Server fps held at 40 on average across the last 48 hours, never dropping below 10. The entity count reached 25,513, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,949 MB. A climbing entity count and low fps are felt by players as lag.

Which region is sran' inc. | VITAL in?

There is no region on record for sran' inc. | VITAL; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 80.242.59.137:35024.

Connecting

What is the way onto sran' inc. | VITAL?

Two ways in. Type client.connect 80.242.59.137:35024 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/sran is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp1000
Max players 1,000 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.