OldHabbitsDK
Online 80.209.114.142:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 11:15 UTC19d ago |
0 | – | running | 0 |
21 SEP 2026Mon 21 Sep, 06:35 UTC36d ago |
1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does OldHabbitsDK run?
The name of OldHabbitsDK does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on OldHabbitsDK?
Size 5,000, seed 648398478: the game generates the procedural map on OldHabbitsDK. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry OldHabbitsDK?
Filed under these Rust Server Index lists is OldHabbitsDK: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for OldHabbitsDK?
These are the tags OldHabbitsDK publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on OldHabbitsDK when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
Which wipe timetable does OldHabbitsDK follow?
The record holds too few of OldHabbitsDK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 8 hours.
Player counts
How is OldHabbitsDK ranked compared with the rest?
Filed under rankings: #7,076 for OldHabbitsDK on seven-day player hours, top 32% overall.
How many players are on OldHabbitsDK at the moment?
The live count for OldHabbitsDK stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 2.
Operator and status
What Rust version is OldHabbitsDK on?
Rust network protocol 2635 and build 168909, on Linux, is what OldHabbitsDK runs. The protocol must match before you can join, and Steam takes care of updating it.
Is OldHabbitsDK reachable, and does it stay up?
You will find OldHabbitsDK online as of now. About 4 days 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 20 September 2026 it was first seen by Rust Server Index.
How well does OldHabbitsDK perform?
The last 48 hours give an average of 33 server fps and a floor of 22. Buildings, deployables and everything else in the world came to as many as 138,759 entities. Memory use reached as much as 4,737 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is OldHabbitsDK hosted?
No region is published by OldHabbitsDK. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 80.209.114.142:28015.
How to join
What steps lead onto OldHabbitsDK?
If you would rather use the console, press F1 in Rust and enter client.connect 80.209.114.142:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.