Realistic RUST
Offline EU 80.187.124.57:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Realistic RUST, which rules and settings apply?
The name of Realistic RUST does not state a gather rate. The default group limit of 8 players applies. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
Which lists and filters on Rust Server Index is Realistic RUST filed under?
Filed under these Rust Server Index lists is Realistic RUST: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Realistic RUST?
These are the tags Realistic RUST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^k (Build server): A place to design and practise bases; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does Realistic RUST wipe?
Realistic RUST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 54 days 5 hours.
Players and ranking
How is Realistic RUST ranked compared with the rest?
On seven-day player hours, Realistic RUST takes #16,954 overall and #2,577 in Europe, within the top 71% of ranked servers.
What does the player count on Realistic RUST look like?
At present Realistic RUST is offline; its last sighting was 30 days 8 hours ago.
Server facts
What version does Realistic RUST use?
Rust network protocol 2633 and build 165217 on Windows is what you will find on Realistic RUST. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Realistic RUST?
The server is down at this moment; the last sighting of Realistic RUST was 30 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 26 September 2026.
Which region is Realistic RUST in?
The EU tag places Realistic RUST, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 80.187.124.57:28015.
How to join
What steps lead onto Realistic RUST?
Two ways in. Type client.connect 80.187.124.57:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.