homeserver build test
Offline 80.187.123.34:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does homeserver build test run?
You will find no gather rate in the name of homeserver build test. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on homeserver build test?
Generated by the game, the map is procedural on homeserver build test.
Tags
Which lists and filters on Rust Server Index is homeserver build test filed under?
The Rust Server Index lists that include homeserver build test are Modded Rust servers, filed by play style and Build and creative servers. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for homeserver build test?
These are the tags homeserver build test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does homeserver build test wipe?
Its rhythm is not yet clear, since the record holds too few of homeserver build test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 3 hours is when its current world was made.
Players and ranking
How is homeserver build test ranked compared with the rest?
The seven-day player-hours ranking places homeserver build test at #15,159, among the top 70% of ranked servers.
How many players are on homeserver build test at the moment?
Filed under offline: homeserver build test, last seen 11 days 3 hours ago.
Server details
What version does homeserver build test use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on homeserver build test. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of homeserver build test?
The server is down at this moment; the last sighting of homeserver build test was 11 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.
What is the location of homeserver build test?
There is no region on record for homeserver build test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 80.187.123.34:28015.
Joining the server
How can you connect to homeserver build test?
If you would rather use the console, press F1 in Rust and enter client.connect 80.187.123.34:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.