Realistic RUST
Offline EU 80.187.123.246:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Realistic RUST, which rules and settings apply?
The name of Realistic RUST does not state a gather rate. The group limit is 8 players, the game's default. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Where does Realistic RUST appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Realistic RUST: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Realistic RUST?
The server's own tags are listed here, and the game's server browser reads them: Realistic RUST gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^k (Build server): Design and practise your bases here; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Realistic RUST wiped, and on what schedule?
The record holds too few of Realistic RUST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 15 hours.
Population
How is Realistic RUST ranked compared with the rest?
On seven-day player hours, Realistic RUST takes #15,134 overall and #2,503 in Europe, within the top – of ranked servers.
What does the player count on Realistic RUST look like?
Filed under offline: Realistic RUST, last seen 45 days 4 hours ago.
Server details
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794, on Windows, is what Realistic RUST runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Realistic RUST?
The server is down at this moment; the last sighting of Realistic RUST was 45 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is Realistic RUST hosted?
Realistic RUST gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 80.187.123.246:28015.
Connecting
How can you connect to Realistic RUST?
Enter client.connect 80.187.123.246:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.