Rust Server IndexCard catalogue of Rust servers

Holdings11,639 servers47,599 players100 fresh wipes

Call no.15892 Off the shelf · offline

Stolby Lobby Test

Offline 80.128.61.61:28015 checked 29d ago

Subjects 1. modded2. carbon
Players now
1/ 16
6% full
7-day average
0
peak –
Rank
#15,892
top 66%
Last wipeWiped27 SEP2026 · 30d 18h ago
30d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 SEP 2026Mon 28 Sep, 10:54 UTC29d ago
1 – running 1
27 SEP 2026Sun 27 Sep, 14:16 UTC30d ago
1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
146/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
181/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
85/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
38/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Stolby Lobby Test run?

The name of Stolby Lobby Test does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Stolby Lobby Test?

The Rust Server Index lists that include Stolby Lobby Test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Stolby Lobby Test?

The server's own tags are listed here, and the game's server browser reads them: Stolby Lobby Test gives gmrust (Game mode): Rust survival, as standard; mp16 (Max players): The queue ceiling sits at 16; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Stolby Lobby Test?

Its recent wipes averaged 1 players at peak. 10 hours into the latest wipe, the crowd reached its peak.

When does Stolby Lobby Test wipe?

Its rhythm is not yet clear, since the record holds too few of Stolby Lobby Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 30 days 18 hours.

Player counts

What position does Stolby Lobby Test hold among Rust servers?

On player hours over seven days, Stolby Lobby Test takes #15,892, within the top 66% of ranked servers.

Is Stolby Lobby Test quiet or crowded?

At present Stolby Lobby Test is offline; its last sighting was 29 days 12 hours ago.

Server facts

What version does Stolby Lobby Test use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Stolby Lobby Test. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Stolby Lobby Test?

As of now Stolby Lobby Test is offline, with its last appearance 29 days 12 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

What is the location of Stolby Lobby Test?

Stolby Lobby Test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 80.128.61.61:28015.

How to join

What is the way onto Stolby Lobby Test?

Enter client.connect 80.128.61.61:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp16
Max players The queue ceiling sits at 16.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.