Outpost Dev (local)
Offline 80.123.69.14:28215 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Outpost Dev (local)?
The name of Outpost Dev (local) does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Outpost Dev (local)?
Outpost Dev (local) runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is Outpost Dev (local) filed under?
Filed under these Rust Server Index lists is Outpost Dev (local): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Outpost Dev (local)?
The server's own tags are listed here, and the game's server browser reads them: Outpost Dev (local) gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does Outpost Dev (local) follow?
The record holds too few of Outpost Dev (local)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 22 hours.
Population
How is Outpost Dev (local) ranked compared with the rest?
Filed under rankings: #15,199 for Outpost Dev (local) on seven-day player hours, top 70% overall.
What does the player count on Outpost Dev (local) look like?
The last check found Outpost Dev (local) offline, last seen 14 days 13 hours ago.
Server facts
What Rust version is Outpost Dev (local) on?
Rust network protocol 2634 and build 167058 on Windows is what you will find on Outpost Dev (local). Steam keeps your game updated, but the protocol must match for you to join.
Is Outpost Dev (local) reachable, and does it stay up?
The server is down at this moment; the last sighting of Outpost Dev (local) was 14 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 7 October 2026.
What is the location of Outpost Dev (local)?
No region is published by Outpost Dev (local). What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 80.123.69.14:28215.
How to join
What is the way onto Outpost Dev (local)?
Enter client.connect 80.123.69.14:28215 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.