TML Dev
Offline 80.0.58.86:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 00:55 UTC14d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on TML Dev?
The name of TML Dev does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on TML Dev?
TML Dev runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is TML Dev filed under?
These lists on Rust Server Index take TML Dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for TML Dev?
These are the tags TML Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on TML Dev when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.
How often is TML Dev wiped, and on what schedule?
TML Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 14 days 12 hours.
Population
How is TML Dev ranked compared with the rest?
On player hours over seven days, TML Dev takes #15,226, within the top 70% of ranked servers.
What does the player count on TML Dev look like?
Filed under offline: TML Dev, last seen 13 days 20 hours ago.
Server details
What Rust version is TML Dev on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on TML Dev. To join you need the same protocol; Steam handles the update.
How reliable is TML Dev, and is it online now?
The server is down at this moment; the last sighting of TML Dev was 13 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.
Which region is TML Dev in?
No region is published by TML Dev. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 80.0.58.86:28015.
Joining the server
What steps lead onto TML Dev?
Enter client.connect 80.0.58.86:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.