replays
Offline 79.165.151.88:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 09:25 UTC20d ago |
1 | – | running | 0 |
24 SEP 2026Thu 24 Sep, 13:21 UTC33d ago |
1 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does replays run?
You will find no gather rate in the name of replays. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on replays?
Generated by the game, the map is procedural on replays.
Lists and filters
Which lists and filters on Rust Server Index is replays filed under?
Filed under these Rust Server Index lists is replays: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for replays?
The server's own tags are listed here, and the game's server browser reads them: replays gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167058 (Build): Build on file: 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on replays?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does replays follow?
Its rhythm is not yet clear, since the record holds too few of replays's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days.
Player counts
How is replays ranked compared with the rest?
Filed under rankings: #15,348 for replays on seven-day player hours, top 70% overall.
Is replays quiet or crowded?
The last check found replays offline, last seen 8 days 1 hours ago.
Operator and status
Which Rust build is replays running?
Rust network protocol 2634 and build 167058 on Windows is what you will find on replays. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is replays, and is it online now?
Last seen 8 days 1 hours ago, replays is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 24 September 2026.
What is the location of replays?
There is no region on record for replays; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 79.165.151.88:28015.
Connecting
How can you connect to replays?
Two ways in. Type client.connect 79.165.151.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.