Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers30,176 players70 fresh wipes

Call no.15226 Off the shelf · offline

12g TEST

Offline 79.136.0.124:58016 checked 14d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,226
top 70%
Last wipeWiped14 OCT2026 · 14d 14h ago
14d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct14 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 14:50 UTC14d ago
0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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41/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
38/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does 12g TEST run?

You will find no gather rate in the name of 12g TEST. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 12g TEST?

A procedural map, generated by the game, is what 12g TEST runs.

Tags

Where does 12g TEST appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include 12g TEST are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for 12g TEST?

The server's own tags are listed here, and the game's server browser reads them: 12g TEST gives gmvanilla (Game mode): Unmodified survival rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on 12g TEST?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is 12g TEST wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of 12g TEST's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 14 days 14 hours.

Players and ranking

Where does 12g TEST sit in the rankings?

On player hours over seven days, 12g TEST takes #15,226, within the top 70% of ranked servers.

How many players are on 12g TEST at the moment?

Filed under offline: 12g TEST, last seen 14 days 12 hours ago.

Server facts

What Rust version is 12g TEST on?

Rust network protocol 2634 and build 167781, on Linux, is what 12g TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 12g TEST, and is it online now?

Last seen 14 days 12 hours ago, 12g TEST is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 29 September 2026.

Where in the world is 12g TEST hosted?

There is no region on record for 12g TEST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 79.136.0.124:58016.

How to join

What steps lead onto 12g TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 79.136.0.124:58016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.