Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers61,093 players184 fresh wipes

Call no.13372 Off the shelf · offline

Rust Oblivion - Private Build Server

Offline 79.135.127.30:28015 checked 34d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,372
top 61%
Last wipeWiped24 SEP2026 · 34d 22h ago
34d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 SEP 2026Thu 24 Sep, 10:59 UTC35d ago
1 – running 0
23 SEP 2026Wed 23 Sep, 22:54 UTC35d ago
1 – 0.5 days 0
17 SEP 2026Thu 17 Sep, 13:35 UTC41d ago
1 halved by day 5 6.4 days 0
17 SEP 2026Thu 17 Sep, 07:34 UTC42d ago
1 – 0.3 days 0
16 SEP 2026Wed 16 Sep, 20:19 UTC42d ago
1 – 0.5 days 0
16 SEP 2026Wed 16 Sep, 09:05 UTC43d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 125/ 999
NA 32/ 999
OC 82/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
15/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
38/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust Oblivion - Private Build Server, which rules and settings apply?

No gather rate appears in the name Rust Oblivion - Private Build Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Oblivion - Private Build Server?

The Rust Server Index lists that include Rust Oblivion - Private Build Server are Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Rust Oblivion - Private Build Server?

These are the tags Rust Oblivion - Private Build Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Rust Oblivion - Private Build Server when wipe day comes?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

When does Rust Oblivion - Private Build Server wipe?

Rust Oblivion - Private Build Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days 22 hours is when its current world was made.

Players and ranking

How is Rust Oblivion - Private Build Server ranked compared with the rest?

On player hours over seven days, Rust Oblivion - Private Build Server takes #13,372, within the top 61% of ranked servers.

What does the player count on Rust Oblivion - Private Build Server look like?

At present Rust Oblivion - Private Build Server is offline; its last sighting was 34 days 20 hours ago.

Operator and status

What Rust version is Rust Oblivion - Private Build Server on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Rust Oblivion - Private Build Server. To join you need the same protocol; Steam handles the update.

Is Rust Oblivion - Private Build Server reachable, and does it stay up?

Last seen 34 days 20 hours ago, Rust Oblivion - Private Build Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is Rust Oblivion - Private Build Server hosted?

There is no region on record for Rust Oblivion - Private Build Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 79.135.127.30:28015.

Connecting

How can you connect to Rust Oblivion - Private Build Server?

Enter client.connect 79.135.127.30:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.