Rust Oblivion - Private Build Server
Offline 79.135.127.30:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 60%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 SEP 2026Thu 24 Sep, 10:59 UTC35d ago |
1 | – | running | 0 |
23 SEP 2026Wed 23 Sep, 22:54 UTC35d ago |
1 | – | 0.5 days | 0 |
17 SEP 2026Thu 17 Sep, 13:35 UTC41d ago |
1 | halved by day 5 | 6.4 days | 0 |
17 SEP 2026Thu 17 Sep, 07:34 UTC42d ago |
1 | – | 0.3 days | 0 |
16 SEP 2026Wed 16 Sep, 20:19 UTC42d ago |
1 | – | 0.5 days | 0 |
16 SEP 2026Wed 16 Sep, 09:05 UTC43d ago |
1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust Oblivion - Private Build Server, which rules and settings apply?
No gather rate appears in the name Rust Oblivion - Private Build Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Oblivion - Private Build Server?
The Rust Server Index lists that include Rust Oblivion - Private Build Server are Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Rust Oblivion - Private Build Server?
These are the tags Rust Oblivion - Private Build Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Rust Oblivion - Private Build Server when wipe day comes?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.
When does Rust Oblivion - Private Build Server wipe?
Rust Oblivion - Private Build Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days 22 hours is when its current world was made.
Players and ranking
How is Rust Oblivion - Private Build Server ranked compared with the rest?
On player hours over seven days, Rust Oblivion - Private Build Server takes #13,372, within the top 61% of ranked servers.
What does the player count on Rust Oblivion - Private Build Server look like?
At present Rust Oblivion - Private Build Server is offline; its last sighting was 34 days 20 hours ago.
Operator and status
What Rust version is Rust Oblivion - Private Build Server on?
Rust network protocol 2633 and build 163794 on Windows is what you will find on Rust Oblivion - Private Build Server. To join you need the same protocol; Steam handles the update.
Is Rust Oblivion - Private Build Server reachable, and does it stay up?
Last seen 34 days 20 hours ago, Rust Oblivion - Private Build Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.
Where in the world is Rust Oblivion - Private Build Server hosted?
There is no region on record for Rust Oblivion - Private Build Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 79.135.127.30:28015.
Connecting
How can you connect to Rust Oblivion - Private Build Server?
Enter client.connect 79.135.127.30:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.