Hunter's Cove
Offline 79.127.254.134:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 02:52 UTC2d ago |
1 | – | running | 0 |
17 OCT 2026Sat 17 Oct, 02:31 UTC11d ago |
1 | – | 9 days | 0 |
15 OCT 2026Thu 15 Oct, 22:27 UTC13d ago |
1 | – | 1.2 days | 1 |
15 OCT 2026Thu 15 Oct, 01:40 UTC13d ago |
1 | – | 0.9 days | 1 |
13 OCT 2026Tue 13 Oct, 23:20 UTC15d ago |
1 | – | 1.1 days | 1 |
12 OCT 2026Mon 12 Oct, 23:03 UTC16d ago |
1 | – | 1 days | 1 |
3 OCT 2026Sat 3 Oct, 06:32 UTC25d ago |
1 | held half | 9.7 days | 1 |
2 OCT 2026Fri 2 Oct, 21:15 UTC26d ago |
1 | – | 0.4 days | 1 |
2 OCT 2026Fri 2 Oct, 03:16 UTC26d ago |
1 | – | 0.7 days | 1 |
26 SEP 2026Sat 26 Sep, 04:55 UTC32d ago |
1 | – | 5.9 days | 1 |
25 SEP 2026Fri 25 Sep, 22:38 UTC33d ago |
1 | – | 0.3 days | 1 |
25 SEP 2026Fri 25 Sep, 05:48 UTC33d ago |
1 | – | 0.7 days | 0 |
24 SEP 2026Thu 24 Sep, 01:03 UTC35d ago |
1 | – | 1.2 days | 1 |
22 SEP 2026Tue 22 Sep, 18:51 UTC36d ago |
1 | – | 1.3 days | 1 |
20 SEP 2026Sun 20 Sep, 20:48 UTC38d ago |
1 | – | 1.9 days | 1 |
17 SEP 2026Thu 17 Sep, 01:51 UTC41d ago |
1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Hunter's Cove run?
You will find no gather rate in the name of Hunter's Cove. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Tags
On Rust Server Index, which lists and filters carry Hunter's Cove?
Filed under these Rust Server Index lists is Hunter's Cove: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for Hunter's Cove?
Filed under these tags, as published by Hunter's Cove and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on Hunter's Cove?
At their busiest, its recent wipes drew 1 players on average. 45 hours into the latest wipe, the crowd reached its peak.
How often is Hunter's Cove wiped, and on what schedule?
No next wipe can be predicted for Hunter's Cove: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 22 hours is when its current world was made.
Player counts
How is Hunter's Cove ranked compared with the rest?
The seven-day player-hours ranking places Hunter's Cove at #11,548, among the top 52% of ranked servers.
Is Hunter's Cove quiet or crowded?
Filed under offline: Hunter's Cove, last seen 24 hours ago. Averaged across seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
Server facts
What version does Hunter's Cove use?
Rust network protocol 2635 and build 168909, on Windows, is what Hunter's Cove runs. To join you need the same protocol; Steam handles the update.
How reliable is Hunter's Cove, and is it online now?
The server is down at this moment; the last sighting of Hunter's Cove was 24 hours ago. Of the last 7 full days, 3 of 168 hours were up, 2% of the time. On 16 September 2026 it was first seen by Rust Server Index.
Where in the world is Hunter's Cove hosted?
No region is published by Hunter's Cove. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 79.127.254.134:28015.
How to join
What is the way onto Hunter's Cove?
If you would rather use the console, press F1 in Rust and enter client.connect 79.127.254.134:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.