Rust Server IndexCard catalogue of Rust servers

Holdings11,709 servers54,841 players155 fresh wipes

Call no.15338 Off the shelf · offline

smelt test

Offline 78.84.160.95:28135 checked 4d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped24 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 17:05 UTC4d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
144/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
75/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
16/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does smelt test run?

No gather rate appears in the name smelt test. A maximum of 100 players per group applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on smelt test?

Generated by the game, the map is procedural on smelt test.

Lists and filters

On Rust Server Index, which lists and filters carry smelt test?

These lists on Rust Server Index take smelt test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on smelt test?

These are the tags smelt test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts100 (Group limit): Groups are capped at 100; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at smelt test?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does smelt test follow?

smelt test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 days 17 hours.

Player counts

Where does smelt test sit in the rankings?

On player hours over seven days, smelt test takes #15,338, within the top 69% of ranked servers.

What does the player count on smelt test look like?

At present smelt test is offline; its last sighting was 4 days 17 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is smelt test running?

Rust network protocol 2633 and build 164530 on Windows is what you will find on smelt test. Steam keeps your game updated, but the protocol must match for you to join.

Is smelt test reachable, and does it stay up?

The server is down at this moment; the last sighting of smelt test was 4 days 17 hours ago. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. The earliest sighting at Rust Server Index is 5 October 2026.

What is the location of smelt test?

No region is published by smelt test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 78.84.160.95:28135.

Connecting

How can you connect to smelt test?

Two ways in. Type client.connect 78.84.160.95:28135 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts100,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts100
Group limit Groups are capped at 100.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.