Rust Server IndexCard catalogue of Rust servers

Holdings11,719 servers48,039 players104 fresh wipes

Call no.15312 Off the shelf · offline

Local audit validation

Offline 78.63.13.236:28175 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ ?
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipeWiped4 OCT2026 · 24d 8h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Local audit validation run?

The name of Local audit validation does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Local audit validation?

A procedural map, generated by the game, is what Local audit validation runs.

Tags

Which lists and filters on Rust Server Index is Local audit validation filed under?

Filed under these Rust Server Index lists is Local audit validation: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Local audit validation?

The server's own tags are listed here, and the game's server browser reads them: Local audit validation gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): Build on file: 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Local audit validation wipe?

The record holds too few of Local audit validation's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 8 hours.

Population

What position does Local audit validation hold among Rust servers?

The seven-day player-hours ranking places Local audit validation at #15,312, among the top 71% of ranked servers.

How many players are on Local audit validation at the moment?

The last check found Local audit validation offline, last seen 15 days 5 hours ago.

Operator and status

What version does Local audit validation use?

Rust network protocol 2634 and build 167584, on Windows, is what Local audit validation runs. To join you need the same protocol; Steam handles the update.

How reliable is Local audit validation, and is it online now?

As of now Local audit validation is offline, with its last appearance 15 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Which region is Local audit validation in?

There is no region on record for Local audit validation; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 78.63.13.236:28175.

Joining the server

What steps lead onto Local audit validation?

Two ways in. Type client.connect 78.63.13.236:28175 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build Build on file: 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.