Local audit validation
Offline 78.63.13.236:28175 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Local audit validation run?
The name of Local audit validation does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Local audit validation?
A procedural map, generated by the game, is what Local audit validation runs.
Tags
Which lists and filters on Rust Server Index is Local audit validation filed under?
Filed under these Rust Server Index lists is Local audit validation: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Local audit validation?
The server's own tags are listed here, and the game's server browser reads them: Local audit validation gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): Build on file: 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does Local audit validation wipe?
The record holds too few of Local audit validation's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 8 hours.
Population
What position does Local audit validation hold among Rust servers?
The seven-day player-hours ranking places Local audit validation at #15,312, among the top 71% of ranked servers.
How many players are on Local audit validation at the moment?
The last check found Local audit validation offline, last seen 15 days 5 hours ago.
Operator and status
What version does Local audit validation use?
Rust network protocol 2634 and build 167584, on Windows, is what Local audit validation runs. To join you need the same protocol; Steam handles the update.
How reliable is Local audit validation, and is it online now?
As of now Local audit validation is offline, with its last appearance 15 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 4 October 2026.
Which region is Local audit validation in?
There is no region on record for Local audit validation; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 78.63.13.236:28175.
Joining the server
What steps lead onto Local audit validation?
Two ways in. Type client.connect 78.63.13.236:28175 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.