Testmops
Online 78.47.21.235:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 00:28 UTC27d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Testmops run?
No gather rate appears in the name Testmops. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Testmops?
Testmops runs a procedural map of size 4,000 with seed 1161194551, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Testmops?
These lists on Rust Server Index take Testmops: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Testmops?
These are the tags Testmops publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Testmops when wipe day comes?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often is Testmops wiped, and on what schedule?
Testmops's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 12 hours.
Players and ranking
How is Testmops ranked compared with the rest?
Filed under rankings: #15,318 for Testmops on seven-day player hours, top 69% overall.
Is Testmops quiet or crowded?
Testmops is currently showing 0 players on 100 slots. Averaged over the last seven days, the count is 0 players.
Server details
Which Rust build is Testmops running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Testmops. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Testmops, and is it online now?
Right now Testmops is up and running. Its reported uptime gives the last restart as roughly 6 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Testmops good?
Averaged over the last 48 hours, server fps was 107, with a low of 70. The entity count reached 90,819, covering buildings, deployables and all else in the world. Memory use reached as much as 2,575 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Testmops in?
Testmops gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 78.47.21.235:28015.
How to join
What steps lead onto Testmops?
Two ways in. Type client.connect 78.47.21.235:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/UNVRS.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
