Rust Server IndexCard catalogue of Rust servers

Holdings11,836 servers72,948 players218 fresh wipes

Call no.15920 Off the shelf · offline

RustHook Test

Offline 78.190.60.166:28025 checked 26d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,920
top 70%
Last wipeWiped1 OCT2026 · 27d 18h ago
27d ago · no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:35 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
183/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
83/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
28/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
267/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RustHook Test?

The name of RustHook Test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustHook Test?

A procedural map, generated by the game, is what RustHook Test runs.

Tags

On Rust Server Index, which lists and filters carry RustHook Test?

The Rust Server Index lists that include RustHook Test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for RustHook Test?

Filed under these tags, as published by RustHook Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on RustHook Test?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does RustHook Test wipe?

The only wipe on RustHook Test is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 18 hours.

Player counts

How is RustHook Test ranked compared with the rest?

Filed under rankings: #15,920 for RustHook Test on seven-day player hours, top 70% overall.

What does the player count on RustHook Test look like?

At present RustHook Test is offline; its last sighting was 26 days 22 hours ago.

Operator and status

What Rust version is RustHook Test on?

Rust network protocol 2634 and build 166494 on Linux is what you will find on RustHook Test. To join you need the same protocol; Steam handles the update.

Is RustHook Test reachable, and does it stay up?

As of now RustHook Test is offline, with its last appearance 26 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 23 September 2026.

Which region is RustHook Test in?

There is no region on record for RustHook Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 78.190.60.166:28025.

Joining the server

What is the way onto RustHook Test?

If you would rather use the console, press F1 in Rust and enter client.connect 78.190.60.166:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build Build on file: 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.