Rust Server IndexCard catalogue of Rust servers

Holdings11,646 servers42,725 players89 fresh wipes

Call no.14392 Off the shelf · offline

Development Server

Offline 78.126.161.121:28015 checked 28d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,392
top 60%
Last wipeWiped27 SEP2026 · 31d 17h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 14:50 UTC31d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Development Server run?

You will find no gather rate in the name of Development Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry Development Server?

These lists on Rust Server Index take Development Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Development Server?

The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Development Server?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Development Server wiped, and on what schedule?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 17 hours is when its current world was made.

Player counts

Where does Development Server sit in the rankings?

On player hours over seven days, Development Server takes #14,392, within the top 60% of ranked servers.

What does the player count on Development Server look like?

Filed under offline: Development Server, last seen 28 days 16 hours ago.

Server details

What Rust version is Development Server on?

Rust network protocol 2633 and build 165217, on Windows, is what Development Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Development Server, and is it online now?

The server is down at this moment; the last sighting of Development Server was 28 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

What is the location of Development Server?

No region is published by Development Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 78.126.161.121:28015.

How to join

How can you connect to Development Server?

Enter client.connect 78.126.161.121:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.