Rust Server IndexCard catalogue of Rust servers

Holdings11,596 servers34,156 players62 fresh wipes

Call no.4884 Off the shelf · offline

W2H26

Offline 77.98.128.63:28015 checked 5h ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#4,884
top 22%
Last wipeWiped22 OCT2026 · 5d 7h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 12:04 UTC3d ago
1 – running 1
22 OCT 2026Thu 22 Oct, 21:20 UTC5d ago
1 – 1.6 days 1
20 OCT 2026Tue 20 Oct, 17:40 UTC7d ago
1 held half 2.2 days 0
19 OCT 2026Mon 19 Oct, 23:16 UTC8d ago
1 – 0.8 days 0
18 OCT 2026Sun 18 Oct, 21:00 UTC9d ago
1 – 1.1 days 1
18 OCT 2026Sun 18 Oct, 11:55 UTC9d ago
1 – 0.4 days 1
17 OCT 2026Sat 17 Oct, 20:38 UTC10d ago
1 – 0.6 days 1
16 OCT 2026Fri 16 Oct, 14:07 UTC11d ago
1 – 1.3 days 1
12 OCT 2026Mon 12 Oct, 12:23 UTC15d ago
1 held half 4.1 days 1
11 OCT 2026Sun 11 Oct, 21:59 UTC16d ago
1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on W2H26?

You will find no gather rate in the name of W2H26. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on W2H26?

Generated by the game, the procedural map of W2H26 has size 2,000 and seed 1290386241. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry W2H26?

The Rust Server Index lists that include W2H26 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on W2H26?

These are the tags W2H26 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on W2H26 when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does W2H26 wipe?

No next wipe can be predicted for W2H26: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 7 hours.

Population

What position does W2H26 hold among Rust servers?

Filed under rankings: #4,884 for W2H26 on seven-day player hours, top 22% overall.

How many players are on W2H26 at the moment?

The last check found W2H26 offline, last seen 5 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 13:00 UTC drew the highest average: 1 players.

Server facts

What version does W2H26 use?

Rust network protocol 2635 and build 168909, on Windows, is what W2H26 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is W2H26, and is it online now?

Last seen 5 hours ago, W2H26 is offline right now. Its reported uptime gives the last restart as roughly 1 hours ago. Uptime for the last 7 full days came to 35%, 58 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

How well does W2H26 perform?

The last 48 hours give an average of 232 server fps and a floor of 150. The entity count reached 18,529, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,176 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of W2H26?

W2H26 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 77.98.128.63:28015.

Connecting

What is the way onto W2H26?

Two ways in. Type client.connect 77.98.128.63:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.