[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [DEV] Blackout Monument Event Testserver, which rules and settings apply?
You will find no gather rate in the name of [DEV] Blackout Monument Event Testserver. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Which map is in use on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
Tags
Which lists and filters on Rust Server Index is [DEV] Blackout Monument Event Testserver filed under?
Filed under these Rust Server Index lists is [DEV] Blackout Monument Event Testserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to [DEV] Blackout Monument Event Testserver, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [DEV] Blackout Monument Event Testserver gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does [DEV] Blackout Monument Event Testserver wipe?
[DEV] Blackout Monument Event Testserver's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 6 hours.
Player counts
How is [DEV] Blackout Monument Event Testserver ranked compared with the rest?
Filed under rankings: #15,423 for [DEV] Blackout Monument Event Testserver on seven-day player hours, top 69% overall.
What does the player count on [DEV] Blackout Monument Event Testserver look like?
The last check found [DEV] Blackout Monument Event Testserver offline, last seen 4 days 12 hours ago. Filed under seven-day average: 0 players.
Server facts
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781, on Windows, is what [DEV] Blackout Monument Event Testserver runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [DEV] Blackout Monument Event Testserver reachable, and does it stay up?
Last seen 4 days 12 hours ago, [DEV] Blackout Monument Event Testserver is offline right now. It was up 5 of 144 hours across the last 6 full days, or 3% of the time. The earliest sighting at Rust Server Index is 21 October 2026.
What is the location of [DEV] Blackout Monument Event Testserver?
There is no region on record for [DEV] Blackout Monument Event Testserver; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 77.90.144.100:28015.
Connecting
How can you connect to [DEV] Blackout Monument Event Testserver?
If you would rather use the console, press F1 in Rust and enter client.connect 77.90.144.100:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.