Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers61,690 players131 fresh wipes

Call no.4535 Off the shelf · offline

UnityVault Local Test

Offline 77.213.122.114:28015 checked 1d ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
1
peak 3
Rank
#4,535
top 20%
Last wipeWiped24 OCT2026 · 3d 3h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0009:0012:0014:0019:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 19:07 UTC3d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on UnityVault Local Test?

No gather rate appears in the name UnityVault Local Test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on UnityVault Local Test?

UnityVault Local Test runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is UnityVault Local Test filed under?

These lists on Rust Server Index take UnityVault Local Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for UnityVault Local Test?

The server's own tags are listed here, and the game's server browser reads them: UnityVault Local Test gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on UnityVault Local Test when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

How often is UnityVault Local Test wiped, and on what schedule?

UnityVault Local Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 3 hours is when its current world was made.

Players and ranking

Where does UnityVault Local Test sit in the rankings?

The seven-day player-hours ranking places UnityVault Local Test at #4,535, among the top 20% of ranked servers.

Is UnityVault Local Test quiet or crowded?

The last check found UnityVault Local Test offline, last seen 25 hours ago. The seven-day average is 1 players; the peak reached 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Server facts

What version does UnityVault Local Test use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on UnityVault Local Test. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of UnityVault Local Test?

As of now UnityVault Local Test is offline, with its last appearance 25 hours ago. Uptime for the last 5 full days came to 43%, 52 hours out of 120. On 21 October 2026 it was first seen by Rust Server Index.

Where in the world is UnityVault Local Test hosted?

There is no region on record for UnityVault Local Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 77.213.122.114:28015.

How to join

How can you connect to UnityVault Local Test?

If you would rather use the console, press F1 in Rust and enter client.connect 77.213.122.114:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.