Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers81,723 players365 fresh wipes

Call no.13779 Off the shelf · offline

Jorgen Dev Server

Offline 77.173.218.14:28015 checked 22d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,779
top 62%
Last wipeWiped6 OCT2026 · 22d 23h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 15:59 UTC22d ago
1 – running 1
6 OCT 2026Tue 6 Oct, 07:59 UTC23d ago
1 – 0.3 days 0
5 OCT 2026Mon 5 Oct, 15:47 UTC23d ago
1 – 0.7 days 0
28 SEP 2026Mon 28 Sep, 12:26 UTC31d ago
1 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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181/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
172/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
85/ 700
EU
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176/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
237/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Jorgen Dev Server, which rules and settings apply?

No gather rate appears in the name Jorgen Dev Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Jorgen Dev Server?

Jorgen Dev Server runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Jorgen Dev Server?

These lists on Rust Server Index take Jorgen Dev Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Jorgen Dev Server?

The server's own tags are listed here, and the game's server browser reads them: Jorgen Dev Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Jorgen Dev Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.

When does Jorgen Dev Server wipe?

There is no next wipe to predict for Jorgen Dev Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 23 hours is when its current world was made.

Players and ranking

What position does Jorgen Dev Server hold among Rust servers?

On player hours over seven days, Jorgen Dev Server takes #13,779, within the top 62% of ranked servers.

Is Jorgen Dev Server quiet or crowded?

At present Jorgen Dev Server is offline; its last sighting was 22 days 19 hours ago.

Operator and status

Which Rust build is Jorgen Dev Server running?

Rust network protocol 2634 and build 166652, on Windows, is what Jorgen Dev Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Jorgen Dev Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Jorgen Dev Server was 22 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 20 September 2026 it was first seen by Rust Server Index.

Which region is Jorgen Dev Server in?

There is no region on record for Jorgen Dev Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 77.173.218.14:28015.

Joining the server

What is the way onto Jorgen Dev Server?

Enter client.connect 77.173.218.14:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.