PXR_LOCAL_TEST
Offline 77.121.100.69:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On PXR_LOCAL_TEST, which rules and settings apply?
You will find no gather rate in the name of PXR_LOCAL_TEST. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on PXR_LOCAL_TEST?
PXR_LOCAL_TEST runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is PXR_LOCAL_TEST filed under?
These lists on Rust Server Index take PXR_LOCAL_TEST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on PXR_LOCAL_TEST?
Filed under these tags, as published by PXR_LOCAL_TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is PXR_LOCAL_TEST wiped, and on what schedule?
The record holds too few of PXR_LOCAL_TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 13 hours.
Player counts
How is PXR_LOCAL_TEST ranked compared with the rest?
On player hours over seven days, PXR_LOCAL_TEST takes #15,411, within the top 69% of ranked servers.
Is PXR_LOCAL_TEST quiet or crowded?
The last check found PXR_LOCAL_TEST offline, last seen 7 days 21 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
What version does PXR_LOCAL_TEST use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on PXR_LOCAL_TEST. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of PXR_LOCAL_TEST?
The server is down at this moment; the last sighting of PXR_LOCAL_TEST was 7 days 21 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. On 19 October 2026 it was first seen by Rust Server Index.
Where in the world is PXR_LOCAL_TEST hosted?
There is no region on record for PXR_LOCAL_TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 77.121.100.69:28115.
Joining the server
What steps lead onto PXR_LOCAL_TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 77.121.100.69:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.