Rust Server IndexCard catalogue of Rust servers

Holdings11,591 servers34,139 players62 fresh wipes

Call no.14379 Off the shelf · offline

test server

Offline 77.102.1.183:28011 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak 1
Rank
#14,379
top 65%
Last wipeWiped22 OCT2026 · 5d 10h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct23 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 17:41 UTC5d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 00:47 UTC25d ago
1 – 19.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 159 on average
44/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
52/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
25/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
7/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On test server, which rules and settings apply?

The name of test server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on test server?

test server runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is test server filed under?

These lists on Rust Server Index take test server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for test server?

The server's own tags are listed here, and the game's server browser reads them: test server gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on test server when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is test server wiped, and on what schedule?

The record holds too few of test server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 10 hours.

Population

How is test server ranked compared with the rest?

The seven-day player-hours ranking places test server at #14,379, among the top 65% of ranked servers.

How many players are on test server at the moment?

At present test server is offline; its last sighting was 5 days 10 hours ago. The seven-day average is 0 players; the peak reached 1.

Server details

Which Rust build is test server running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on test server. The protocol must match before you can join, and Steam takes care of updating it.

Is test server reachable, and does it stay up?

The server is down at this moment; the last sighting of test server was 5 days 10 hours ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. The earliest sighting at Rust Server Index is 15 September 2026.

Which region is test server in?

test server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 77.102.1.183:28011.

Joining the server

What steps lead onto test server?

If you would rather use the console, press F1 in Rust and enter client.connect 77.102.1.183:28011. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.