Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.15903 Off the shelf · offline

QuietWorld - Experimental Households

Offline 76.94.233.132:24150 checked 21d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipeWiped7 OCT2026 · 21d 13h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 16:37 UTC21d ago
0 – running 0
7 OCT 2026Wed 7 Oct, 03:05 UTC22d ago
0 – 0.6 days 0
6 OCT 2026Tue 6 Oct, 18:27 UTC22d ago
0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On QuietWorld - Experimental Households, which rules and settings apply?

The name of QuietWorld - Experimental Households does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on QuietWorld - Experimental Households?

QuietWorld - Experimental Households runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is QuietWorld - Experimental Households filed under?

These lists on Rust Server Index take QuietWorld - Experimental Households: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to QuietWorld - Experimental Households, and what do they stand for?

Filed under these tags, as published by QuietWorld - Experimental Households and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on QuietWorld - Experimental Households?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does QuietWorld - Experimental Households wipe?

QuietWorld - Experimental Households wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 21 days 13 hours.

Population

How is QuietWorld - Experimental Households ranked compared with the rest?

The seven-day player-hours ranking places QuietWorld - Experimental Households at #15,903, among the top 72% of ranked servers.

Is QuietWorld - Experimental Households quiet or crowded?

The last check found QuietWorld - Experimental Households offline, last seen 21 days 13 hours ago.

Server facts

Which Rust build is QuietWorld - Experimental Households running?

Rust network protocol 2634 and build 166586, on Windows, is what QuietWorld - Experimental Households runs. To join you need the same protocol; Steam handles the update.

Is QuietWorld - Experimental Households reachable, and does it stay up?

As of now QuietWorld - Experimental Households is offline, with its last appearance 21 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of QuietWorld - Experimental Households?

There is no region on record for QuietWorld - Experimental Households; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 76.94.233.132:24150.

Connecting

How can you connect to QuietWorld - Experimental Households?

If you would rather use the console, press F1 in Rust and enter client.connect 76.94.233.132:24150. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.