Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers54,186 players89 fresh wipes

Call no.15164 Off the shelf · offline

RustaMartine

Offline 76.71.176.201:28015 checked 12d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,164
top 70%
Last wipeWiped1 OCT2026 · 26d 16h ago
26d ago · no schedule published
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 8hThu 5 Nov, 19:00 UTCFW
  2. in 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:56 UTC FW26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
158/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
110/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
47/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustaMartine, which rules and settings apply?

You will find no gather rate in the name of RustaMartine. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustaMartine?

A procedural map, generated by the game, is what RustaMartine runs.

Tags and filters

On Rust Server Index, which lists and filters carry RustaMartine?

Filed under these Rust Server Index lists is RustaMartine: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustaMartine?

Filed under these tags, as published by RustaMartine and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at RustaMartine?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 9 hours in.

How often is RustaMartine wiped, and on what schedule?

The only wipe on RustaMartine is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 16 hours is when its current world was made.

Player counts

What position does RustaMartine hold among Rust servers?

The seven-day player-hours ranking places RustaMartine at #15,164, among the top 70% of ranked servers.

What does the player count on RustaMartine look like?

At present RustaMartine is offline; its last sighting was 12 days 20 hours ago.

Operator and status

Which Rust build is RustaMartine running?

Rust network protocol 2634 and build 167781, on Linux, is what RustaMartine runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RustaMartine?

The server is down at this moment; the last sighting of RustaMartine was 12 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

What is the location of RustaMartine?

No region is published by RustaMartine. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 76.71.176.201:28015.

Joining the server

What steps lead onto RustaMartine?

Two ways in. Type client.connect 76.71.176.201:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.