Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players90 fresh wipes

Call no.11395 Off the shelf · offline

Vanilla Testing Lab

Offline 76.27.9.185:28015 checked 9h ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#11,395
top 51%
Last wipeWiped24 OCT2026 · 4d 8h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 10:11 UTC4d ago
1 – running 1
10 OCT 2026Sat 10 Oct, 11:01 UTC18d ago
0 – 14 days 0
10 OCT 2026Sat 10 Oct, 02:12 UTC18d ago
1 – 0.4 days 1
9 OCT 2026Fri 9 Oct, 08:40 UTC19d ago
1 – 0.7 days 0
1 OCT 2026Thu 1 Oct, 11:21 UTC27d ago
1 halved by day 4 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Vanilla Testing Lab run?

You will find no gather rate in the name of Vanilla Testing Lab. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Vanilla Testing Lab?

Vanilla Testing Lab runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Vanilla Testing Lab?

Filed under these Rust Server Index lists is Vanilla Testing Lab: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Vanilla Testing Lab?

The server's own tags are listed here, and the game's server browser reads them: Vanilla Testing Lab gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Vanilla Testing Lab?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd had fallen below half when it didn't hold.

How often is Vanilla Testing Lab wiped, and on what schedule?

There is no next wipe to predict for Vanilla Testing Lab, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 8 hours.

Population

How is Vanilla Testing Lab ranked compared with the rest?

Filed under rankings: #11,395 for Vanilla Testing Lab on seven-day player hours, top 51% overall.

Is Vanilla Testing Lab quiet or crowded?

The last check found Vanilla Testing Lab offline, last seen 9 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does Vanilla Testing Lab use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Vanilla Testing Lab. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Vanilla Testing Lab?

As of now Vanilla Testing Lab is offline, with its last appearance 9 hours ago. Of the last 7 full days, 7 of 168 hours were up, 4% of the time. The earliest sighting at Rust Server Index is 18 September 2026.

Which region is Vanilla Testing Lab in?

No region is published by Vanilla Testing Lab. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 76.27.9.185:28015.

How to join

What steps lead onto Vanilla Testing Lab?

Two ways in. Type client.connect 76.27.9.185:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.