Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers39,995 players93 fresh wipes

Call no.15412 Off the shelf · offline

unc rust

Offline 76.226.67.68:28015 checked 7d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipeWiped13 OCT2026 · 14d 8h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 22:39 UTC14d ago
1 – running 1
13 OCT 2026Tue 13 Oct, 04:31 UTC15d ago
1 – 0.8 days 0
12 OCT 2026Mon 12 Oct, 21:17 UTC15d ago
1 – 0.3 days 0
12 OCT 2026Mon 12 Oct, 03:31 UTC16d ago
1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
109/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
113/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
44/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On unc rust, which rules and settings apply?

The name of unc rust does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on unc rust?

Generated by the game, the map is procedural on unc rust.

Tags

Where does unc rust appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take unc rust: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for unc rust?

The server's own tags are listed here, and the game's server browser reads them: unc rust gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on unc rust?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does unc rust follow?

No next wipe can be predicted for unc rust: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 8 hours is when its current world was made.

Population

What position does unc rust hold among Rust servers?

On player hours over seven days, unc rust takes #15,412, within the top 69% of ranked servers.

How many players are on unc rust at the moment?

At present unc rust is offline; its last sighting was 7 days ago. Filed under seven-day average: 0 players.

Server details

What version does unc rust use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on unc rust. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is unc rust, and is it online now?

As of now unc rust is offline, with its last appearance 7 days ago. Uptime for the last 7 full days came to 5%, 8 hours out of 168. It was first recorded by Rust Server Index on 11 October 2026.

What is the location of unc rust?

unc rust gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 76.226.67.68:28015.

Joining the server

What is the way onto unc rust?

If you would rather use the console, press F1 in Rust and enter client.connect 76.226.67.68:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.