Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers75,437 players107 fresh wipes

Call no.15348 On the shelf · online

RFC's Test Server

Online 76.18.83.131:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped1 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 21hThu 5 Nov, 19:00 UTCFW
  2. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:54 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RFC's Test Server run?

You will find no gather rate in the name of RFC's Test Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RFC's Test Server?

Generated by the game, the map is procedural on RFC's Test Server.

Tags

Where does RFC's Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RFC's Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RFC's Test Server?

The server's own tags are listed here, and the game's server browser reads them: RFC's Test Server gives gmvanilla (Game mode): Unmodified survival rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at RFC's Test Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does RFC's Test Server follow?

With the force wipe, RFC's Test Server wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 1 hours.

Population

What position does RFC's Test Server hold among Rust servers?

On player hours over seven days, RFC's Test Server takes #15,348, within the top 69% of ranked servers.

How many players are on RFC's Test Server at the moment?

Filed under live counts: RFC's Test Server, 0 players on 2 slots at present. 0 players is the average over the past seven days.

Server facts

Which Rust build is RFC's Test Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RFC's Test Server. To join you need the same protocol; Steam handles the update.

Is RFC's Test Server reachable, and does it stay up?

Right now RFC's Test Server is up and running. It was up 155 of 168 hours across the last 7 full days, or 92% of the time. The earliest sighting at Rust Server Index is 15 September 2026.

Which region is RFC's Test Server in?

No region is published by RFC's Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 76.18.83.131:28015.

How to join

How can you connect to RFC's Test Server?

Two ways in. Type client.connect 76.18.83.131:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp2
Max players 2 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.