Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers32,367 players73 fresh wipes

Call no.7337 Off the shelf · offline

a test server

Offline 76.151.115.232:28015 checked 3d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#7,337
top 33%
Last wipeWiped25 OCT2026 · 3d 18h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct26 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 10:32 UTC3d ago
1 – running 0
5 OCT 2026Mon 5 Oct, 05:26 UTC23d ago
0 – 20.2 days 0
4 OCT 2026Sun 4 Oct, 22:06 UTC24d ago
2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 153 on average
33/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
53/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
13/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does a test server run?

You will find no gather rate in the name of a test server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on a test server?

A procedural map, generated by the game, is what a test server runs.

Tags

Which lists and filters on Rust Server Index is a test server filed under?

The Rust Server Index lists that include a test server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for a test server?

Filed under these tags, as published by a test server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on a test server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does a test server follow?

There is no next wipe to predict for a test server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 18 hours is when its current world was made.

Player counts

Where does a test server sit in the rankings?

The seven-day player-hours ranking places a test server at #7,337, among the top 33% of ranked servers.

Is a test server quiet or crowded?

Filed under offline: a test server, last seen 3 days 3 hours ago. The seven-day average is 1 players; the peak reached 1.

Server details

Which Rust build is a test server running?

Rust network protocol 2635 and build 168909, on Windows, is what a test server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is a test server, and is it online now?

The server is down at this moment; the last sighting of a test server was 3 days 3 hours ago. Uptime for the last 7 full days came to 10%, 16 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.

What is the location of a test server?

No region is published by a test server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 76.151.115.232:28015.

Connecting

How can you connect to a test server?

Two ways in. Type client.connect 76.151.115.232:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.