Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers40,133 players90 fresh wipes

Call no.15353 On the shelf · online

My Rust server | Powered by AMP

Online 76.13.30.145:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipeWiped11 OCT2026 · 18d 1h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 00:46 UTC18d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
16/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
2/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Rust server | Powered by AMP, which rules and settings apply?

You will find no gather rate in the name of My Rust server | Powered by AMP. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

Generated by the game, the procedural map of My Rust server | Powered by AMP has size 4,250 and seed 1918781223. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry My Rust server | Powered by AMP?

The Rust Server Index lists that include My Rust server | Powered by AMP are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): Player cap: 150; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on My Rust server | Powered by AMP when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is My Rust server | Powered by AMP wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Rust server | Powered by AMP's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 1 hours is when its current world was made.

Player counts

What position does My Rust server | Powered by AMP hold among Rust servers?

The seven-day player-hours ranking places My Rust server | Powered by AMP at #15,353, among the top 69% of ranked servers.

What does the player count on My Rust server | Powered by AMP look like?

Filed under live counts: My Rust server | Powered by AMP, 0 players on 150 slots at present. Filed under seven-day average: 0 players.

Server details

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 167781 on Linux is what you will find on My Rust server | Powered by AMP. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is up and running. About 3 days 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 79%, 132 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.

What is performance like on My Rust server | Powered by AMP?

Server fps held at 63 on average across the last 48 hours, never dropping below 1. Buildings, deployables and everything else in the world came to as many as 96,956 entities. The peak memory figure stood at 4,082 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is My Rust server | Powered by AMP hosted?

There is no region on record for My Rust server | Powered by AMP; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 76.13.30.145:28015.

Connecting

What steps lead onto My Rust server | Powered by AMP?

Two ways in. Type client.connect 76.13.30.145:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players Player cap: 150.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.