Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers69,565 players128 fresh wipes

Call no.15423 Off the shelf · offline

My Rust server | Powered by AMP

Offline 76.13.112.232:28017 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped11 OCT2026 · 17d 11h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0014:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608013:0014:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 00:35 UTC17d ago
0 – running 0
30 SEP 2026Wed 30 Sep, 22:31 UTC27d ago
4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
0/ 225
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
15/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
46/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does My Rust server | Powered by AMP run?

You will find no gather rate in the name of My Rust server | Powered by AMP. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on My Rust server | Powered by AMP?

Generated by the game, the procedural map of My Rust server | Powered by AMP has size 4,096 and seed 1497290993. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Which lists and filters on Rust Server Index is My Rust server | Powered by AMP filed under?

Filed under these Rust Server Index lists is My Rust server | Powered by AMP: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Rust server | Powered by AMP?

Filed under these tags, as published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): Player cap: 25; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does My Rust server | Powered by AMP follow?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 11 hours.

Players and ranking

What position does My Rust server | Powered by AMP hold among Rust servers?

On player hours over seven days, My Rust server | Powered by AMP takes #15,423, within the top 69% of ranked servers.

How many players are on My Rust server | Powered by AMP at the moment?

Filed under offline: My Rust server | Powered by AMP, last seen 42 hours ago. Filed under seven-day average: 0 players.

Server details

What version does My Rust server | Powered by AMP use?

Rust network protocol 2635 and build 167781, on Linux, is what My Rust server | Powered by AMP runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is My Rust server | Powered by AMP, and is it online now?

The server is down at this moment; the last sighting of My Rust server | Powered by AMP was 42 hours ago. Its reported uptime gives the last restart as roughly 41 hours ago. It was up 67 of 168 hours across the last 7 full days, or 40% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on My Rust server | Powered by AMP?

The last 48 hours give an average of 47 server fps and a floor of 9. The entity count reached 71,245, covering buildings, deployables and all else in the world. Up to 2,787 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of My Rust server | Powered by AMP?

My Rust server | Powered by AMP gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 76.13.112.232:28017.

Connecting

How can you connect to My Rust server | Powered by AMP?

If you would rather use the console, press F1 in Rust and enter client.connect 76.13.112.232:28017. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp25
Max players Player cap: 25.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.