Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers48,364 players117 fresh wipes

Call no.15498 Off the shelf · offline

20K Plugin Test Server

Offline 75.60.139.177:28015 checked 36d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipeWiped22 SEP2026 · 36d 16h ago
36d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 16:48 UTC36d ago
1 – running 1
19 SEP 2026Sat 19 Sep, 02:22 UTC40d ago
2+1 queue halved by day 2 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On 20K Plugin Test Server, which rules and settings apply?

No gather rate appears in the name 20K Plugin Test Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 20K Plugin Test Server?

Size 2,500, seed 3533346: the game generates the procedural map on 20K Plugin Test Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 20K Plugin Test Server?

The Rust Server Index lists that include 20K Plugin Test Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for 20K Plugin Test Server?

The server's own tags are listed here, and the game's server browser reads them: 20K Plugin Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163207 (Build): The game build here is 163207; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on 20K Plugin Test Server when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

When does 20K Plugin Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of 20K Plugin Test Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 36 days 16 hours.

Population

What position does 20K Plugin Test Server hold among Rust servers?

On player hours over seven days, 20K Plugin Test Server takes #15,498, within the top 68% of ranked servers.

What does the player count on 20K Plugin Test Server look like?

The last check found 20K Plugin Test Server offline, last seen 36 days ago.

Operator and status

What Rust version is 20K Plugin Test Server on?

Rust network protocol 2633 and build 163207 on Windows is what you will find on 20K Plugin Test Server. To join you need the same protocol; Steam handles the update.

How reliable is 20K Plugin Test Server, and is it online now?

The server is down at this moment; the last sighting of 20K Plugin Test Server was 36 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 18 September 2026 it was first seen by Rust Server Index.

Which region is 20K Plugin Test Server in?

There is no region on record for 20K Plugin Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 75.60.139.177:28015.

How to join

How can you connect to 20K Plugin Test Server?

Two ways in. Type client.connect 75.60.139.177:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163207
Build The game build here is 163207.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.