Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers69,565 players128 fresh wipes

Call no.16009 Off the shelf · offline

testservermakc

Offline 75.155.59.48:28015 checked 23d ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipeWiped4 OCT2026 · 23d 22h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On testservermakc, which rules and settings apply?

No gather rate appears in the name testservermakc. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on testservermakc?

testservermakc runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is testservermakc filed under?

The Rust Server Index lists that include testservermakc are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to testservermakc, and what do they stand for?

These are the tags testservermakc publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does testservermakc wipe?

Its rhythm is not yet clear, since the record holds too few of testservermakc's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 22 hours.

Players and ranking

How is testservermakc ranked compared with the rest?

Filed under rankings: #16,009 for testservermakc on seven-day player hours, top 71% overall.

Is testservermakc quiet or crowded?

At present testservermakc is offline; its last sighting was 23 days 22 hours ago.

Operator and status

What Rust version is testservermakc on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on testservermakc. The protocol must match before you can join, and Steam takes care of updating it.

Is testservermakc reachable, and does it stay up?

The server is down at this moment; the last sighting of testservermakc was 23 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 4 October 2026.

Where in the world is testservermakc hosted?

There is no region on record for testservermakc; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 75.155.59.48:28015.

Joining the server

What is the way onto testservermakc?

If you would rather use the console, press F1 in Rust and enter client.connect 75.155.59.48:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.