Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.NA16817 Off the shelf · offline

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

Subjects 1. biweekly wipes 2. vanilla3. oxide4. premium
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Last wipeWiped27 SEP2026 · 31d 16h ago
31d ago · biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
0.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 10d 7hSun 8 Nov, 03:46 UTC
  3. in 24d 7hSun 22 Nov, 03:46 UTC
  4. in 35d 22hThu 3 Dec, 19:00 UTCFW
  5. in 38d 7hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 03:46 UTC31d ago
0 – running 0
26 SEP 2026Sat 26 Sep, 16:53 UTC32d ago
0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 103 on average
35/ 200
NA
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 72 on average
16/ 200
NA
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average
10/ 200
NA
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average
29/ 100
NA
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 30 on average
17/ 200
NA
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average
4/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Pristine_test 11, which rules and settings apply?

You will find no gather rate in the name of Pristine_test 11. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. Rust premium status is required to join. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Pristine_test 11?

Generated by the game, the procedural map of Pristine_test 11 has size 3,750 and seed 333930437. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Pristine_test 11?

The Rust Server Index lists that include Pristine_test 11 are Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to Pristine_test 11, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Pristine_test 11 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Pristine_test 11?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Pristine_test 11 wiped, and on what schedule?

The prediction follows its tag, because too few of Pristine_test 11's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 31 days 16 hours. Its tags state wipes every two weeks.

Player counts

What position does Pristine_test 11 hold among Rust servers?

Filed under rankings: #16,817 for Pristine_test 11 on seven-day player hours, #1,681 in North America, top 70% overall.

What does the player count on Pristine_test 11 look like?

The last check found Pristine_test 11 offline, last seen 28 days 2 hours ago.

Server facts

Which Rust build is Pristine_test 11 running?

Rust network protocol 2633 and build 165217, on Linux, is what Pristine_test 11 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Pristine_test 11 reachable, and does it stay up?

Last seen 28 days 2 hours ago, Pristine_test 11 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 September 2026.

What is the location of Pristine_test 11?

Pristine_test 11 gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 75.152.124.190:28025.

Connecting

How can you connect to Pristine_test 11?

If you would rather use the console, press F1 in Rust and enter client.connect 75.152.124.190:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Rust premium status is required to join. You will find its website at https://discord.com/invite/gHS4jpZEWr.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.