Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers50,964 players104 fresh wipes

Call no.15159 Off the shelf · offline

QbanSMP

Offline 75.132.33.54:25566 checked 12d ago

Subjects 1. modded2. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipeWiped7 OCT2026 · 22d 22h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 03:42 UTC22d ago
6 – running 0
6 OCT 2026Tue 6 Oct, 00:59 UTC24d ago
5 – 1.1 days 0
5 OCT 2026Mon 5 Oct, 17:26 UTC24d ago
2 – 0.3 days 0
5 OCT 2026Mon 5 Oct, 05:36 UTC24d ago
2 – 0.5 days 0
2 OCT 2026Fri 2 Oct, 00:45 UTC28d ago
5 held half 3.2 days 2
27 SEP 2026Sun 27 Sep, 18:56 UTC32d ago
2 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on QbanSMP?

The name of QbanSMP does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on QbanSMP?

Size 2,000, seed 1013052603: the game generates the procedural map on QbanSMP. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry QbanSMP?

These lists on Rust Server Index take QbanSMP: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for QbanSMP?

The server's own tags are listed here, and the game's server browser reads them: QbanSMP gives gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at QbanSMP?

The average peak across its recent wipes is 4 players. 22 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

When does QbanSMP wipe?

QbanSMP wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 22 days 22 hours.

Players and ranking

How is QbanSMP ranked compared with the rest?

Filed under rankings: #15,159 for QbanSMP on seven-day player hours, top 70% overall.

How many players are on QbanSMP at the moment?

Filed under offline: QbanSMP, last seen 12 days 9 hours ago.

Server details

What version does QbanSMP use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on QbanSMP. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is QbanSMP, and is it online now?

Last seen 12 days 9 hours ago, QbanSMP is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of QbanSMP?

No region is published by QbanSMP. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 75.132.33.54:25566.

Joining the server

How can you connect to QbanSMP?

If you would rather use the console, press F1 in Rust and enter client.connect 75.132.33.54:25566. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.