Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players166 fresh wipes

Call no.15452 Off the shelf · offline

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Offline 75.109.7.103:28027 checked 4d ago

Subjects 1. modded2. carbon
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipeWiped24 OCT2026 · 4d 6h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 10:32 UTC4d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

A procedural map, generated by the game, is what XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs.

Tags and filters

Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

These are the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY follow?

The record holds too few of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 6 hours.

Player counts

How is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY ranked compared with the rest?

Filed under rankings: #15,452 for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on seven-day player hours, top 69% overall.

What does the player count on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY look like?

The last check found XESSIVEMINDS DEVELOPMENTAL SERVER ONLY offline, last seen 4 days 6 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY use?

Rust network protocol 2635 and build 168909, on Windows, is what XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

As of now XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline, with its last appearance 4 days 6 hours ago. It was up 1 of 120 hours across the last 5 full days, or 1% of the time. On 22 October 2026 it was first seen by Rust Server Index.

What is the location of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

There is no region on record for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 75.109.7.103:28027.

Connecting

What steps lead onto XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Two ways in. Type client.connect 75.109.7.103:28027 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.