KSK-Labs
Offline 74.130.231.139:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 01:50 UTC6d ago |
1 | – | running | 0 |
19 OCT 2026Mon 19 Oct, 01:27 UTC10d ago |
1 | halved by day 1 | 4 days | 0 |
17 OCT 2026Sat 17 Oct, 03:46 UTC12d ago |
1 | – | 1.9 days | 0 |
16 OCT 2026Fri 16 Oct, 01:43 UTC13d ago |
1 | – | 1.1 days | 0 |
15 OCT 2026Thu 15 Oct, 04:01 UTC14d ago |
1 | – | 0.9 days | 1 |
13 OCT 2026Tue 13 Oct, 08:02 UTC16d ago |
1 | – | 1.8 days | 0 |
11 OCT 2026Sun 11 Oct, 19:53 UTC17d ago |
0 | – | 1.5 days | 0 |
8 OCT 2026Thu 8 Oct, 20:25 UTC20d ago |
2 | held half | 3 days | 1 |
8 OCT 2026Thu 8 Oct, 02:01 UTC21d ago |
2 | – | 0.8 days | 0 |
7 OCT 2026Wed 7 Oct, 01:22 UTC22d ago |
1 | – | 1 days | 0 |
6 OCT 2026Tue 6 Oct, 01:59 UTC23d ago |
1 | – | 1 days | 1 |
5 OCT 2026Mon 5 Oct, 03:06 UTC24d ago |
1 | – | 1 days | 1 |
4 OCT 2026Sun 4 Oct, 06:39 UTC25d ago |
1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does KSK-Labs run?
The name of KSK-Labs does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on KSK-Labs?
Size 4,500, seed 4585: the game generates the procedural map on KSK-Labs. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags
On Rust Server Index, which lists and filters carry KSK-Labs?
Filed under these Rust Server Index lists is KSK-Labs: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on KSK-Labs?
Filed under these tags, as published by KSK-Labs and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on KSK-Labs when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does KSK-Labs follow?
There is no next wipe to predict for KSK-Labs, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 13 hours.
Player counts
How is KSK-Labs ranked compared with the rest?
On player hours over seven days, KSK-Labs takes #13,855, within the top 62% of ranked servers.
Is KSK-Labs quiet or crowded?
Filed under offline: KSK-Labs, last seen 6 days 7 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server facts
Which Rust build is KSK-Labs running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on KSK-Labs. To join you need the same protocol; Steam handles the update.
Is KSK-Labs reachable, and does it stay up?
As of now KSK-Labs is offline, with its last appearance 6 days 7 hours ago. Of the last 7 full days, 8 of 168 hours were up, 5% of the time. On 4 October 2026 it was first seen by Rust Server Index.
Which region is KSK-Labs in?
KSK-Labs gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 74.130.231.139:28015.
Connecting
What steps lead onto KSK-Labs?
Two ways in. Type client.connect 74.130.231.139:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.