Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.7456 Off the shelf · offline

BuildAnywhere subway test

Offline 73.86.47.202:28781 checked 4h ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#7,456
top 34%
Last wipeWiped28 OCT2026 · 14h ago
14h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75115:0019:0022:0001:0004:0007:00Wiped Wed 28 Oct, 21:16 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 21:16 UTC14h ago
– – running 1
24 OCT 2026Sat 24 Oct, 08:22 UTC5d ago
1 – 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 170/ 999
NA 31/ 999
OC 87/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
20/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
41/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On BuildAnywhere subway test, which rules and settings apply?

No gather rate appears in the name BuildAnywhere subway test. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on BuildAnywhere subway test?

A procedural map, generated by the game, is what BuildAnywhere subway test runs.

Lists and filters

Where does BuildAnywhere subway test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take BuildAnywhere subway test: Modded Rust servers, filed by play style and Build and creative servers. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for BuildAnywhere subway test?

The server's own tags are listed here, and the game's server browser reads them: BuildAnywhere subway test gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at BuildAnywhere subway test?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does BuildAnywhere subway test follow?

BuildAnywhere subway test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 hours is when its current world was made.

Population

Where does BuildAnywhere subway test sit in the rankings?

On player hours over seven days, BuildAnywhere subway test takes #7,456, within the top 34% of ranked servers.

What does the player count on BuildAnywhere subway test look like?

At present BuildAnywhere subway test is offline; its last sighting was 4 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is BuildAnywhere subway test running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on BuildAnywhere subway test. To join you need the same protocol; Steam handles the update.

How reliable is BuildAnywhere subway test, and is it online now?

As of now BuildAnywhere subway test is offline, with its last appearance 4 hours ago. Of the last 4 full days, 8 of 96 hours were up, 8% of the time. On 24 October 2026 it was first seen by Rust Server Index.

Where in the world is BuildAnywhere subway test hosted?

No region is published by BuildAnywhere subway test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 73.86.47.202:28781.

Connecting

What is the way onto BuildAnywhere subway test?

If you would rather use the console, press F1 in Rust and enter client.connect 73.86.47.202:28781. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.