MOD Test Server
Offline 73.46.68.165:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On MOD Test Server, which rules and settings apply?
The name of MOD Test Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on MOD Test Server?
MOD Test Server runs a procedural map of size 3,000 with seed 12345, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry MOD Test Server?
Filed under these Rust Server Index lists is MOD Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to MOD Test Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: MOD Test Server gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is MOD Test Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of MOD Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 70 days 20 hours is when its current world was made.
Players and ranking
Where does MOD Test Server sit in the rankings?
Filed under rankings: #15,346 for MOD Test Server on seven-day player hours, top 71% overall.
Is MOD Test Server quiet or crowded?
At present MOD Test Server is offline; its last sighting was 15 days 7 hours ago.
Operator and status
What version does MOD Test Server use?
Rust network protocol 2632 and build 161125 on Windows is what you will find on MOD Test Server. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of MOD Test Server?
The server is down at this moment; the last sighting of MOD Test Server was 15 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 20 September 2026 it was first seen by Rust Server Index.
Where in the world is MOD Test Server hosted?
There is no region on record for MOD Test Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 73.46.68.165:28015.
Joining the server
What steps lead onto MOD Test Server?
Enter client.connect 73.46.68.165:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp200
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.