Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers60,383 players178 fresh wipes

Call no.14999 Off the shelf · offline

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,999
top 67%
Last wipeWiped11 OCT2026 · 17d 20h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 14:21 UTC17d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On HighMiles Map Testing Server, which rules and settings apply?

You will find no gather rate in the name of HighMiles Map Testing Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on HighMiles Map Testing Server?

Generated by the game, the procedural map of HighMiles Map Testing Server has size 3,200 and seed 2103294826. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry HighMiles Map Testing Server?

These lists on Rust Server Index take HighMiles Map Testing Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for HighMiles Map Testing Server?

The server's own tags are listed here, and the game's server browser reads them: HighMiles Map Testing Server gives gmvanilla (Game mode): Filed under vanilla survival; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on HighMiles Map Testing Server when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does HighMiles Map Testing Server follow?

The record holds too few of HighMiles Map Testing Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 17 days 20 hours.

Population

Where does HighMiles Map Testing Server sit in the rankings?

On player hours over seven days, HighMiles Map Testing Server takes #14,999, within the top 67% of ranked servers.

What does the player count on HighMiles Map Testing Server look like?

The last check found HighMiles Map Testing Server offline, last seen 5 days 6 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

Which Rust build is HighMiles Map Testing Server running?

Rust network protocol 2635 and build 168909, on Windows, is what HighMiles Map Testing Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is HighMiles Map Testing Server, and is it online now?

The server is down at this moment; the last sighting of HighMiles Map Testing Server was 5 days 6 hours ago. Of the last 7 full days, 2 of 168 hours were up, 1% of the time. It was first recorded by Rust Server Index on 11 October 2026.

What is the location of HighMiles Map Testing Server?

There is no region on record for HighMiles Map Testing Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 73.35.47.125:28015.

How to join

What steps lead onto HighMiles Map Testing Server?

Two ways in. Type client.connect 73.35.47.125:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.