TestServer
Offline 73.34.19.41:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 00:55 UTC1d ago |
– | – | running | 0 |
8 OCT 2026Thu 8 Oct, 05:39 UTC20d ago |
1 | held half | 18.8 days | 1 |
4 OCT 2026Sun 4 Oct, 02:36 UTC24d ago |
1 | held half | 4.1 days | 0 |
30 SEP 2026Wed 30 Sep, 04:10 UTC28d ago |
0 | – | 3.9 days | 0 |
28 SEP 2026Mon 28 Sep, 20:21 UTC30d ago |
1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On TestServer, which rules and settings apply?
No gather rate appears in the name TestServer. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Tags and filters
On Rust Server Index, which lists and filters carry TestServer?
The Rust Server Index lists that include TestServer are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on TestServer?
Filed under these tags, as published by TestServer and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on TestServer?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is TestServer wiped, and on what schedule?
TestServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 42 hours.
Population
What position does TestServer hold among Rust servers?
Filed under rankings: #9,175 for TestServer on seven-day player hours, top 41% overall.
What does the player count on TestServer look like?
Filed under offline: TestServer, last seen 35 hours ago. Averaged across seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
Operator and status
Which Rust build is TestServer running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on TestServer. To join you need the same protocol; Steam handles the update.
How reliable is TestServer, and is it online now?
The server is down at this moment; the last sighting of TestServer was 35 hours ago. Of the last 7 full days, 9 of 168 hours were up, 5% of the time. It was first recorded by Rust Server Index on 28 September 2026.
Where in the world is TestServer hosted?
No region is published by TestServer. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 73.34.19.41:28015.
How to join
What is the way onto TestServer?
Two ways in. Type client.connect 73.34.19.41:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.