Rust Server IndexCard catalogue of Rust servers

Holdings11,808 servers76,491 players114 fresh wipes

Call no.15348 Off the shelf · offline

Custom Server

Offline 73.220.49.87:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped2 OCT2026 · 26d 16h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 04:03 UTC26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Custom Server?

No gather rate appears in the name Custom Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Custom Server?

Custom Server runs a procedural map of size 4,000 with seed 1234, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Custom Server?

These lists on Rust Server Index take Custom Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Custom Server?

Filed under these tags, as published by Custom Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Custom Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Custom Server follow?

Its rhythm is not yet clear, since the record holds too few of Custom Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 16 hours is when its current world was made.

Player counts

Where does Custom Server sit in the rankings?

Filed under rankings: #15,348 for Custom Server on seven-day player hours, top 69% overall.

Is Custom Server quiet or crowded?

The last check found Custom Server offline, last seen 37 hours ago. 0 players is the average over the past seven days.

Server details

Which Rust build is Custom Server running?

Rust network protocol 2635 and build 168909, on Windows, is what Custom Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Custom Server?

The server is down at this moment; the last sighting of Custom Server was 37 hours ago. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 4 of 168 hours were up, 2% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Custom Server good?

Averaged over the last 48 hours, server fps was 141, with a low of 138. The entity count reached 96,032, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,213 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Custom Server hosted?

No region is published by Custom Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 73.220.49.87:28015.

Joining the server

What steps lead onto Custom Server?

Enter client.connect 73.220.49.87:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.