RCS measurement (local)
Offline 73.213.125.58:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RCS measurement (local) run?
The name of RCS measurement (local) does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is in use on RCS measurement (local)?
A procedural map, generated by the game, is what RCS measurement (local) runs.
Tags
Which lists and filters on Rust Server Index is RCS measurement (local) filed under?
Filed under these Rust Server Index lists is RCS measurement (local): Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on RCS measurement (local)?
These are the tags RCS measurement (local) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is RCS measurement (local) wiped, and on what schedule?
The record holds too few of RCS measurement (local)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 18 hours is when its current world was made.
Population
How is RCS measurement (local) ranked compared with the rest?
The seven-day player-hours ranking places RCS measurement (local) at #8,614, among the top 39% of ranked servers.
Is RCS measurement (local) quiet or crowded?
At present RCS measurement (local) is offline; its last sighting was 3 days 3 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server facts
What version does RCS measurement (local) use?
Rust network protocol 2635 and build 168909, on Windows, is what RCS measurement (local) runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RCS measurement (local), and is it online now?
The server is down at this moment; the last sighting of RCS measurement (local) was 3 days 3 hours ago. Of the last 4 full days, 37 of 96 hours were up, 39% of the time. On 24 October 2026 it was first seen by Rust Server Index.
What is the location of RCS measurement (local)?
RCS measurement (local) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 73.213.125.58:28015.
Connecting
What is the way onto RCS measurement (local)?
If you would rather use the console, press F1 in Rust and enter client.connect 73.213.125.58:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.